Aircraft’s used for skydiving are operated by PFAPL( AOP 09/15)
List Of Items Not Allowed In The Cabin
- Compressed Essence: Gases stored under pressure, waiting to unleash their power.
- Liquefied Mysteries: Gases transformed into liquids under extreme pressure or cold.
- Frosted Vapors: Gases that remain liquid only in freezing conditions.
- Dissolving Vapors: Gases suspended in liquids, ready to react explosively.
- Captured Breaths: Gases trapped in porous materials, waiting to escape.
- Flame-Walkers: Gases that can ignite with the slightest spark.
- Silent Shadows: Non-flammable gases that remain inert and safe.
- Toxic Zephyrs: Invisible, poisonous gases that choke the life from the air.
- Caustic Brews: Harsh acids and alkalis that can destroy living tissue.
- Mercurial Temptations: Shimmering, toxic mercury that can poison silently.
- Batteries of Destruction: Wet cell batteries containing corrosive liquids.
- Detonating Fireworks: Explosives like fireworks and ammunition that burst with force.
- Weapons of Thunder: Ammunition and explosive devices waiting to release their fury.
- Flashing Flares and Pistols Caps: Devices that burst into fiery explosions or flashes of light.
- Lighter Spirits: Flammable liquids like lighter fluid, ready to ignite.
- Matchstrikes: Simple matches capable of starting dangerous fires.
- Paints of Desire: Flammable paints and thinners that can quickly combust.
- Fire-Lighters and Spark Stones: Tools that summon fire with ease.
- Radioactive Relics: Radioactive materials that glow with deadly energy.
- Alarming Briefcases: Hidden devices within briefcases that pose risks and secrets.
- Bleaching Powers and Peroxides: Oxidizing chemicals that fuel combustion.
- Toxic Draughts: Poisonous substances like insecticides that harm all they touch.
- Viral Phantoms: Live virus materials capable of spreading disease.
- Odorous Spirits: Substances that emit foul, offensive smells.
- Magnetic Forces: Magnetized materials that disrupt electronics and cause harm.
- Irritating Apparitions: Materials that cause discomfort or irritation through their effects.
- Dry Cell Batteries: Portable power sources that can store and release energy.
- Sharp Instruments: Knives, scissors, and multi-tools with sharp edges, capable of cutting or piercing.
- Toy Firearm Replicas: Non-functional, miniature versions of firearms and ammunition, often resembling real weapons.
- Weapons of Impact: Devices like whips, nunchucks, batons, and stun guns designed for defense or offense.
- Unpowered Electronics: Devices that cannot be switched off, posing potential risks or distractions.
- Aerosols and Liquids: Pressurized cans and liquid substances, potentially hazardous when mishandled.
- Security Hazards: Any other items considered dangerous or a threat according to local security regulations.
Passengers to Empty Their Pockets When Going For Sky Diving.